Stepan Blokhin

Game Developer

Project Manager

Apple Developer

Team Leader

Game Producer

AI Product Creator / AI Generalist

Programming skills
  • Unity
    90%
  • Unreal Engine
    30%
  • Godot
    20%
  • Roblox Studio
    20%
  • Ubuntu Server
    75%
  • Rokoko studio
    79%
  • Github
    70%
  • Xcode
    55%
  • Visual Studio
    77%
  • WordPress
    89%
  • MySQL
    64%
  • Blender
    23%
  • Telegram bots
    90%
  • Apple Build
    88%
A set of tools
  • Google Docs
    85%
  • Google Sheets
    80%
  • Google Slides
    75%
  • Google Forms
    90%
  • Jira
    85%
  • Asana
    85%
  • Miro
    75%
  • Figma
    50%
  • Google Analytics
    36%
  • Apple Analytics
    42%
  • Game Analytics
    50%
  • Yandex.Metrica
    57%
  • Xsolla
    90%
  • Steamdb
    66%
  • Yookassa
    90%
  • HR Manager
    100%
Licenses for assets
  • Unity Asset Store 958
    100%
  • Fab UE Library 748
    100%
  • Cosmos Leartes 190
    100%
  • KitBash3D 33
    100%
  • Gumroad 79
    100%
  • Synty 98
    100%
  • Gamedevmarket 135
    100%
  • Online patent 1
    100%
  • Trademark 1
    100%
General skills
Programming
  • HTML5
    65%
  • Python
    50%
  • SQL
    33%
  • Swift
    27%
  • C#
    25%
  • C++
    20%
Languages
  • Russian
    95%
  • ChatGPT
    90%
  • English
    25%
  • Chinese
    5%
Platforms
  • Apple
    99%
  • Windows
    99%
  • Android
    99%
  • Linux
    75%
Interests
  • Game production
  • Product Manager
  • Team Leader
  • Creating RPG games
  • Creating Shooters
  • Creating Story Games
  • Creating Platformers
  • Creating MMORPG games
  • Creating Web applications
  • Cross-platform projects
Experience
2021 - Presently
CEO/CPO Product Manager, Game producer, Game Developer
Mitherium

I do everything from creating a concept to entering the gaming product market.

More detailed
2025 - 2026
Project Manager, Game Producer, Team Lead, Unity 6
Player Island

I’m responsible for end-to-end game development management — from idea to release. As a project manager, game designer, and game producer, I help the client shape and refine the game concept, choose the right engine, assemble and coordinate the team, plan timelines, and control task execution. I take charge of the entire process — from prototype and production to launch and ongoing technical support of the project.

More detailed
2025 - 2025 (7 months)
Technical Leader, Project Manager, Unreal Engine 5.6
Drakaura

I am responsible for the technical implementation of the client's game concept, starting with selecting the right team and completing tasks on time, and ending with providing full technical support. This includes everything from the formation of the initial concept, the selection of the appropriate engine and the execution of development, up to release and distribution.

More detailed
2020 - 2025
CEO/CPO Product Manager
Smile

Creation of a full-cycle local business, including the design of premises, purchase of equipment, team building, documentation and licensing, as well as business management.

More detailed
Индивидуальный предприниматель
2017 - Presently
Individual entrepreneur
Individual entrepreneur

I am engaged in entrepreneurial activities in various fields

Education
Профессия Продюсер игровых проектов с нуля до Middle
2025
Profession Producer of game projects from scratch to Middle
Skillbox + Personal work experience since 2021.

I have enough experience to turn an idea into a successful game project, guiding it from the initial prototypes to the final release. I develop attractive concepts, effectively manage development teams, and produce products that resonate with players and generate revenue.

Certificate
Продюсер игровых проектов
2025
Producer of game projects
Skillbox + Personal work experience since 2021.
Certificate
Геймдизайнер
2025
Game Designer
Skillbox + Personal work experience since 2021.

I am able to create and design game worlds: I develop the plot, game mechanics and visual concept, forming a unique universe with its own rules.

Certificate
Профессия Продакт-менеджер
2025 - 2026
Profession of a Product manager
Skillbox

A product can be a mobile app, a clothing line, a banking service — in general, everything they sell. The company manages the launch, development and support of the product.

Certificate
2011 - 2016
Higher education
Bryansk State Agrarian University
2025 - 2026
Additional professional education
Moscow Institute of Technology
Project Management Specialist
2026 - 2029
Second higher education
Moscow Institute of Technology
38.03.02 Management
Fundamentals of project management
Qualification: Project Management Specialist
Conferences
Management
2026
Network-Product Lifestyle
Yandex
2026
Yandex
Dream Teamlead

Directum
2025
Directum
A conference for executives on managing a company using digital solutions 2025

VK Tech
2025
VK Tech
VK Tech Round table on effective development
Development
OC АВРОРА
2025
OC АВРОРА
The present and future of games on Aurora

Certificate
RuStore
2025
RuStore
RuStore GameDev Mobile Conf 2025

Департамент культуры города Москвы
2025
Department of Culture of the city of Moscow
Moscow International Video Game Week
Game Punkz
2025
Game Punkz
GAME PUNKZ vol.2nd Hardcore Game Developers Conference.